OTHER SCORING SYSTEM cont..
11. DOUBLES
11.1 Serving and receiving courts
11.1.1 At the start of a game, and each time a side gains the right to serve, the service shall be delivered
from the right service court
11.1.2 The player who serves or receives at the start of any game shall serve from, or receive in, the right
service court when that player’s side has not scored or has scored an even number of points in that
game.
11.1.3 The player who serves or receives at the start of any game shall serve from, or receive in, the left
service court when that player’s side has scored an odd number of points in that game.
11.1.4 The reverse pattern shall apply to the partners.
11.1.5 The player of the receiving side standing in the diagonally opposite service court to the server shall
be the receiver..
11.1.6 Service in any turn of serving shall be delivered from alternate service courts, except as provided
in Laws 12 and 14.
11.2 Order of play and position on court
After the service is returned, in a rally, the shuttle may be hit by either player of the serving side and
either player of the receiving side alternately, from any position on that player’s side of the net, until
the shuttle ceases to be in play (Law 15).
11.3 Scoring and serving
11.3.1 If the serving side wins a rally (Law 7.4), the serving side shall score a point. The server shall then
serve again.
11.3.2 If the receiving side wins a rally (Law 7.4), the server shall lose the right to continue serving, with
no point scored by either side.
11.4 Sequence of serving
In any game, the right to serve shall pass consecutively:
11.4.1 from the initial server,
11.4.2 to the initial receiver,
11.4.3 to the partner of the initial receiver,
11.4.4 to the player of the initial receiving side who is standing in the right service court (Law 11.1.2),
11.4.5 to the partner of the player stated in 14.4.4 and so on.
11.5 No player shall serve or receive out of turn, or receive two consecutive services in the same game, except
as provided in Laws 12 and 14.
11.6 Either player of the winning side may serve first in the next game, and either player of the losing side may
receive first in the next game.
12. SERVICE COURT ERRORS
12.1 A service court error has been made when a player:
12.1.1 has served or received out of turn; or
12.1.2 has served or received from the wrong service court;
12.2 If a service court error is discovered before the next service is delivered:
12.2.1 if one side made the error and won the rally, it shall be a ‘let’;
12.2.2 if one side made the error and lost the rally, the error shall not be corrected;
12.2.3 if both sides made an error, it shall be a ‘let’.
12.3 If there is a ‘let’ because of a service court error, the rally shall be replayed with the error corrected.
12.4 If a service court error is discovered after the next service has been delivered, the error shall not be
corrected and the play in that game shall proceed without changing the players’ new service courts (nor,
when relevant, the new order of serving).
16. CONTINUOUS PLAY, MISCONDUCT & PENALTIES
16.3 Intervals:
16.3.1 not exceeding 90 seconds between the first and second game; and
16.3.2 not exceeding 5 minutes between the second and third game shall be allowed in all matches.
11. DOUBLES
11.1 Serving and receiving courts
11.1.1 At the start of a game, and each time a side gains the right to serve, the service shall be delivered
from the right service court
11.1.2 The player who serves or receives at the start of any game shall serve from, or receive in, the right
service court when that player’s side has not scored or has scored an even number of points in that
game.
11.1.3 The player who serves or receives at the start of any game shall serve from, or receive in, the left
service court when that player’s side has scored an odd number of points in that game.
11.1.4 The reverse pattern shall apply to the partners.
11.1.5 The player of the receiving side standing in the diagonally opposite service court to the server shall
be the receiver..
11.1.6 Service in any turn of serving shall be delivered from alternate service courts, except as provided
in Laws 12 and 14.
11.2 Order of play and position on court
After the service is returned, in a rally, the shuttle may be hit by either player of the serving side and
either player of the receiving side alternately, from any position on that player’s side of the net, until
the shuttle ceases to be in play (Law 15).
11.3 Scoring and serving
11.3.1 If the serving side wins a rally (Law 7.4), the serving side shall score a point. The server shall then
serve again.
11.3.2 If the receiving side wins a rally (Law 7.4), the server shall lose the right to continue serving, with
no point scored by either side.
11.4 Sequence of serving
In any game, the right to serve shall pass consecutively:
11.4.1 from the initial server,
11.4.2 to the initial receiver,
11.4.3 to the partner of the initial receiver,
11.4.4 to the player of the initial receiving side who is standing in the right service court (Law 11.1.2),
11.4.5 to the partner of the player stated in 14.4.4 and so on.
11.5 No player shall serve or receive out of turn, or receive two consecutive services in the same game, except
as provided in Laws 12 and 14.
11.6 Either player of the winning side may serve first in the next game, and either player of the losing side may
receive first in the next game.
12. SERVICE COURT ERRORS
12.1 A service court error has been made when a player:
12.1.1 has served or received out of turn; or
12.1.2 has served or received from the wrong service court;
12.2 If a service court error is discovered before the next service is delivered:
12.2.1 if one side made the error and won the rally, it shall be a ‘let’;
12.2.2 if one side made the error and lost the rally, the error shall not be corrected;
12.2.3 if both sides made an error, it shall be a ‘let’.
12.3 If there is a ‘let’ because of a service court error, the rally shall be replayed with the error corrected.
12.4 If a service court error is discovered after the next service has been delivered, the error shall not be
corrected and the play in that game shall proceed without changing the players’ new service courts (nor,
when relevant, the new order of serving).
16. CONTINUOUS PLAY, MISCONDUCT & PENALTIES
16.3 Intervals:
16.3.1 not exceeding 90 seconds between the first and second game; and
16.3.2 not exceeding 5 minutes between the second and third game shall be allowed in all matches.